Friday, 7 October 2016

Sigmar's heroes

Not quite as gritty as Kelly's Heroes, but pretty close.

In an attempt to get a little bit further with the Warhammer Quest characters I took a crack at the Knight Azyros/Venator kit that came in the first Character expansion box as I'd really enjoyed painting up the Knight Questor. This kit comes with parts to make one of two characters... so with the spare parts in hand and one of the AoS monopose Prosecutors I managed to get both characters out of the one kit

After these two were done, I had to finish off the sprue by building two of the starter set Liberators as well, for no real reason. Unfortunately I've run out of clear bases for these guys, so I need to order some more before I go any further with these

Thursday, 6 October 2016

Choosing Cult colours

Last weekend saw the release of the first Genestealer cult codex in nigh on 23 years. I have to laugh when those Sisters of Battle players complain about not having a new book or models yet, when our *last* codex/model (prior to Deathwatch:Overkill) is years older than their *first* model release. Awww bless em ;)

 I'd been thinking about selling off my Guard army for a while, but having now seen the Cult book I'm very glad I didn't as a vast portion of the list converts directly into the Cult Neophyte squad choice. With very little effort that, combined with two copies of Space Hulk models and Deathwatch:Overkill I have nearly 1500 points of cult that should be far more effective than my infantry horde ever was.

 The one task that remains before plotting the construction plans is a colour scheme. My guard are browns with dirty ochre helmets/pads (see right hand figure below). As the cult model range is themed around a mining colony, this works for the local pdf but I would like something a little more miner-ish. This is the first idea; all comments/criticism is gratefully received.

Saturday, 24 September 2016

Critter kingdom

I was looking through the massive backlog of draft posts to see what was in there and it seems I got half way through posting quite a few things from the painting challenge last year... so here they are as some filler ;)

These rats and bats are from Mantic's dungeon Saga. These are probably the nicest things to have come out of it, besides the furniture!


At the other end of the spectrum we have the Goliath from Shadows of Brimstone. Like most of the other monsters from the SoB boxes so far, the detail is soft and it needed a lot of filling and resculpting... but he looks pretty imposing now he's finished. That base he's on? That's 70mm... he's one biiiiig critter. Sven once again provides a scale reference.

Thursday, 22 September 2016

Universal Carrier

Speaking of universal carriers (or I will be tomorrow), this one isn't automated, sadly, but does provide more detail on the ins and outs of the markings and placement of some items. Shame I'd forgotten these pictured from Bovington when painting the automated carrier!

Apparently there were nearly 113,000 of these built by 1960, solely for use in Commonwealth armed forced. This would make it the most produced armoured fighting vehicle in history*

*If Wikipedia is to be believed.

M10 Tank Destroyer

And another useful set of photos pulled form the Draft queue that is related to the recent painting spree.

The M10 is one of those tanks that I clearly got to near the end of the day and forgot to actually take full shots of. I did get a few detail shots that might be useful to someone though. I'm interested to note that the turret has loops on the side of it. these are not present on the kit, though this one doesn't have the rear section of the turret, to it may be a different version of the M10.

Winding back to '47 for a bit

In a dramatic change of pace for recent posts, we're now winding back to an alternate 1947 where WW2 is still going strong. These were originally bought to go with my Bolt Action Commandos, but with the release of Konflikt '47 they have changed purpose slightly...

I need to have a proper think about what I want my weird war to be. the Konflikt universe is... ok, but feels like a copy of Dust and SoTR blended together, with some of the more interesting things taken out and (to date) not all that much new added back in other than the automatons for Britain. I've been reading the Dust and Achtung! Cthulhu rpg books recently that make me want to go through and create my own timeline that picks the best bits form all of them to make it more interesting as I want to blend in mythos and magic with technology and super heroes.


The M10 Wolverine has remained unchanged, except for the addition of one of the Carrier crew being added instead of the provided gunners. While this is a really nice tank kit, I wasn't overly keen on the crew that came with it. There was something about the detailing that looked off compared to the rest of the Warlord plastics, so I decided to add one of the passengers from the Universal Carrier kit to the open turret and one of the tarps to the front for a bit of stowage.

One thing that I decided upon was that these tanks should look a little bit more lived in than would normally see service. The allies are also being pushed really hard, so all their older tank designs are rolling straight out of the factories and into the warzone without any markings as no-one has the time or resources to apply them any more. 

With Konflikt, the British forces gain more automated units as Turing turns his hand to robotics and advanced logic systems. An interesting one that is in the rulebook is an automated carrier. Technically these things are supposed to come with twin HMGs, but I decided that a twin bren on a larger hopper/turrety thing (who knows what it actually is) might be better than slapping some Imperial Guard machine guns on it. Besides which, these could feature armour piercing ammo and improved feed mechanisms, which equates to a similar thing. To make it look more like an automated thing, I've covered over the crew compartment and added some lens/light things to the front. I've no idea if it is supposed to retain the passenger section, but it is now.

And to put them in scale/context, here they both are next to two of the soldiers finished last month

Tuesday, 20 September 2016

Oh the Horror(s)!

In a weird twist on the usual one or two posts and then radio silence for months... I've actually got another update or two for you already lined up!

Rounding off the Horrors part of the Silver tower box set is the remaining Pink and four Blues.

The right hand one of these Pink Horrors you saw in the last update, but the left had one features a minor adjustment to his hand and tentacles to try and vary it slightly. I suspect some of the tweaks are too small to notice, even side by side... so I'm not entirely sure why I bothered! Still. Two Pinks now done. Like the last one, this was a series of pinky purple washes over a white undercoat with some green and purple inks over the top to give it some variation in tones and show the constantly evolving nature of the beast
The Blues were done in the same manner, but using a bright blue over the white instead. I still used purple washes in the shade and on some of the features to tie them into the Pink Horrors

I'm not 100% convinced that the yellow highlights from the flames work, but still. They are weird, magical creatures... so who knows how they react